rather than just the base usage of the device itself. Fixed Network Analyser now reports correct power usage values including draw from heating or battery charging etc.Fixed frame drop caused by garbage created by SolarPanel.Fixed performance problem with ConsoleDebug - added an additional check before setting _fadingOut to true as it was always being set back to true.Fixed some inconsistencies around cable configuration and rotation restrictions.Cable variant construction list order is now shared across both cable types.Added missing normal and heavy cable variants (4-way and 5-way corners).Needles on the rocket engine gauge should no longer rotate into it's face. Fixed Rocket Engines gauge needle rotating around the wrong axis.Re-enabled flagging of items as out of bounds.Added localization key for Burnt Heavy Cable 5-Way Junction.Fixed missing burnt cable reference for Heavy Cable 5-Way Junction.
Fixed bug with some recipes not recognizing the correct list of ingredients due to small floating point precision errors.Fixed various visual issues with new Wall devices (Cooler, Heater, Lights).Fixed NRE when player respawned while building mode.Fixed issue where machine inventories were not displaying portions of their contents correctly.Fixed Server now synchronizes game mode with clients, so if modified manually in the save this change should now correctly propagate to clients.Fixed value not set on wall cooler construction kit preventing them from being placed.The stars had been removed from the scene for some reason, they just needed adding back in. Had the wrong shader applied to the material Fixed collider for Composite Cladding Spherical Corner not being referenced correctly.Fixed SolidFuelGenerator max sound distance set to correct (much lower) value.Added docking port prefabs and animations.Added Third person camera, Can be activated with mouse wheel.Fixed disappear wilted plant when reloaded.
Note: Stationeering has up-to-date patch notes.